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Fable II (Xbox 360) | 
| From: Microsoft Category: Video Games
List Price: £44.99 Buy New: £29.99 You Save: £15.00 (33%)
New (11) Used (9) from £25.00
Rating: 69 reviews Sales Rank: 26
Format: Unknown Format Platform: Xbox 360 Genre: role-playing-games Rating: Suitable for 15 years and over Media: Video Game Operating System: No Operating System Shipping Weight (lbs): 0.3 Dimensions (in): 7.4 x 5.4 x 0.6
MPN: 9CS-00016 UPC: 882224719681 EAN: 0882224719681 ASIN: B001CSO00A
Release Date: October 24, 2008 (New: Last 30 Days) Availability: Usually dispatched within 24 hours
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Amazon.co.uk Review Carve out a virtual life for yourself as hero or villain in the fantasy world of Fable II, where nothing is pre-determined. Create your own character, male or female, and control them over their whole lifetime. Watch as they grow up and then make the tough moral choices that will affect their abilities and how the world sees them. Some cities are huge, with a complex infrastructure for you to exploit | Acting for good or evil can have a permanent physical effect on your features | Guns are commonplace, but swordfighting is still vitally important | Not all your enemies are human in the world of Fable | Set in the land of Albion 500 years after the first game (such that primitive guns are now in widespread use), you can either seek to rid the land of evil or conquer the realm for yourself. The game features an all new combat system, allowing you to use a range of melee and ranged weapons, while death brings only a loss of experience. But the game need not be about fighting at all if you don’t want it to be. You can buy property and become a mayor, or get married and have children. Many games call themselves role-players, but here the nature of your role is entirely up to you. Key Features - Game of life: Mould your own character and watch them grow into adulthood, their features changing according to the deeds they perform for good or evil.
- Virtual reality: Will you be a charming evil doer or an antisocial hero? The role you play is entirely up to you as you follow the game’s story or ignore it to do your own thing.
- New age of combat: Wield a huge range of weapons, including swords, axes, and newly available muskets. Or master a range of magic spells with up to 80 different varieties available.
- Team up: Invite a friend into your game at any time and play with them in co-operative mode.
- Best friend: Every character gets a chance to own a pet dog, one who will help you to find your way through the game world, attack enemies, or just be a good friend.
About the Developer: Lionhead Studios Headed by industry veteran Peter Molyneux, creator of the famous Populous and Theme Park, Lionhead are one of the UK’s best known developers. They were bought by Microsoft in 2006 and now produce games such as Black & White, The Movies, and Fable only on Xbox 360 and PC.
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| Customer Reviews: Read 64 more reviews...
A terrible shame..... November 19, 2008 Mr. M. Karady (London, UK) 2 out of 2 found this review helpful
As a fan of Fable I, I was really looking forward to this game....Now after having bought not one but two copies of the game, I am bitterly disappointed. Both times I was able to play for only a few hours before being stuck with never ending load screens. The music stops but nothing happens....
The limited time I did get to play reveals a good looking game, but poor, challenge-less gameplay.
I've returned both copies as defective and got Mirror's edge and Fallout 3 instead. I suggest you do something similar.
Meh November 19, 2008 R. Nutt 1 out of 1 found this review helpful
I was so looking forward to Fable 2, as liked the first game a fair bit and thought that it would be improved on in the second one. BUT, it didn't. Well in some ways (can play a female, quite liked the dog, graphics obviously a bit better) it was improved, but in a few crucial areas it hasn't been so great for me: No mini-map, or indeed really a map to speak of. Its like because you get the glowing trail they decided you don't need a map anymore. Really annoying for when you want to find your way back to somewhere or even find a shop etc. And it makes you feel a bit like you're playing the entire game with your hand being held.
The ending. No spoilers but its pretty anti-climatic.
Its reallllly easy. I'm really not a game buff, so sometimes games like FF can be a bit hard, but this was so easy it was a bit annoying.
No multiple save points.
Really short - it felt like we'd barely played it and then it was over, and thats with doing quite a few side things.
Anyway, its good that its very accessible and playable. Its fairly pretty and i was enjoying it until i realised that "oh...wait, its finished??". Real Shame :(
Fable 2 a darn good play! November 18, 2008 Film junkie (Scotland) 0 out of 1 found this review helpful
I feel fable 2 is a very good game it combines good grapics with a good (hmm ok slightly predictible storyline)sense of fantasy realism that leaves the player i feel happy and satisfied. True it took me three days to complete it (fast going for me)but I feel I good go back and do it all over again. It is a good game that once you have got it you can go back o it again and agian because I feel it is good for the price and good for killing some fun spent hours playing it doing things diffrently on time then another way the next.
Fun, but short. November 17, 2008 Mr. D. J. Morley (UK) The game was awesome fun while it lasted. Once I completed the main quest and lost a certain companion I felt like there was nothing else to do apart from hording all the property, which I did. I completed the majority of the side quests, but the rewards for these are pretty poor.
The graphics are amazing, combat is good fun, but just take your time and don't rush through the main quest is my advice.
It's a shame. November 17, 2008 Theofanis Kousouris (Greece) 1 out of 1 found this review helpful
Fable is one of my favourite games of all times, it might even make it to the top 10. With that being said, let me assure you I am totally unbiased, and untouched by all hype. I avoid those ad-invterviews and hype-blowing up like anything in the world, and when I stumble upon them I just ignore them.
I wanted to see Fable 2 from the second I finished Fable, for one particular reason. The story was short and the ending was somewhat unfullfilling. I was utterly amazed to see that THIS game was NOT a sequel to Fable in ANY way. Even the world seems and feel different.
I overcame this annoying fact with the help of the amazing visuals and the funny dialogs the game had from early on. For some reason, quickly I found the humour repetitive not just in the sense of often repeated humorous (or not so humorous) lines, but in the deja vu sense this is the exact same jokes from Fable.
Then the other shocking thing was the Light Line of Stupidity. It keeps you for the entire game in a sense of following, not deciding where you are going. This on top of NEVER being able to die is frustrating. It is a blatant integration of GOD MODE & A WALKTHROUGH. For god's sake I was thinking Peter, why don't you lay on my couch and play it for me! At half game - when I thought I knew the place a bit - I turned off the Light Line of Stupidity, to find myself lost in every possible tragic way, since there's NO freaking map, something that doesn't annoy you so much when you are blindly following a line.
The fights in the game are stupid. You can't lose. And if you can't lose you don't need to try. And if you are not trying, and you can't get lost and you can't die, and you can't be stopped then WHAT is the POINT ? I went on a rampage in a city for once, (luckily no autosave there), and endless guards were spawning coming to me, but never exceeding the number of 3. I kept killing them accumulating enormous xp, again and again and again and again and again...
In 2 hours time of brainless guard killing I was like level 4 on my magic attack and I could now one shot them and gather MORE abilities... ...not that well thought out.
I kill a guy INSIDE his house, to get it in a cheaper price. Indeed the price goes down. But when I move in, and while NOONE has saw me do it - also was a night - every1 things am a murder, and my wife which loves me full, is completely pissed with me and she won't even say hello. Everyone assumes I killed any dead body in the city...
Money are tedious. If you decide to work after 3 stars at each profession, the mini game (which is THE SAME MINI GAME - GOLF STYLE - of pressing the A BUTTON) is ridiculously difficult making it impossible to get a chain over x4, x5 so you keep gathering GIANORMOUS amounts of money by making 400 swords playing 280 times a silly boring mini game. If you decide to gamble your way it's ALSO very tedious. No skill game or any of the AMAZING games of Fable Taverns. FABLE 2 is just a stupid casino. You get the Roulette variant, you get the Fruit Machine and all the stupid monotonous not-skill based games you'd find in a casino. With a twist. THESE games are not designed with a Gagnote (not sure if am spelling it correct). In a normal casino game in the chances are designed in such a way so that the casino in the long run, wins 10-15% of the complete games. Roulette has 37 (or 38 if it's americain) squares and it only pays 36 times your bet, same rule in the fruit machines and all. But Fable 2 is not a casino so is more forgiving. So the only thing you need to do is the following: Go play the Fruit Machine game. Keep playing - pushing the A button a million times - and you will keep raising your money. You might lose your first money at an unlucky streak, but if you reach an amount of money like 200-250 then it's impossible at MAX bet to lose since the losing algorithm CANNOT occur more than a number of times (probably so they'd avoid player frustration).
Oh then it's the interaction with the people. -Press the right on the d-pad 10 times and all will like you. -Renown is RAPED as a feature. You can use the same trophy a gazillion times at the SAME crowd and you'll keep winning renown points. -Which is silly cause when you are fully renown as GOOD you gain nothing more than what you COULD get by buying it at 20k gold or if you are EVIL by slaying 20 guards in 15mins.
TO SUM UP.
+Graphics are very nice. You got a pup. Who doesn't love em right.
-You can't die. -You can win impossible XP in 2-3 hours. More than you'll need to end it. -With the path ON it's stupid. -With the path OFF it's an impossible maze. -You can never under no circumstances die. -You can win impossible money. Only with RLY RLY boring ways. -It needs no skill. You dont get anxious or nervous. You are godmoded. -You can be good. Or screw up once and you are EVIL. There's no redemption for doing a silly evil act. Imagine if you do a childish mischief and help the wrong people when you are... like 9, the whole city is cracked up. What is this? The annoying butterfly effect. I'd say it's rather "Black and White" than shades of Grey...
The ENTIRE GAME feels as it is NOT A GAME, but a glory travel to Molyneux's end of ideas. I am amazed he 'd make something so BAD. Simply bad and NOT well thought out. I am amazed that this game passed from a development stage, that 5 or 10 people sit around a table and discussed and said, ok folks lets brainstorm to make this game, and made THIS.
I am utterly UTTERLY disappointed. I wanted to play it again, but instead hooked the Fable 1, and started playing. Just to find out what a great game it was, and what a potato that one is.
Oh and as far as 10 times larger world is concerned... Total Hype-BS. I am the classic pleasure delayer, (it actually took me 2 weeks to finish Fable, playing EVERY day), and i finsihed this in 2 days...
Like I wrote in the title of this review... ...it's a shame.
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